Class ProximityLocationResultSource
- 命名空间
- easyar
邻近位置结果输出端口。 用于暴露一个组件的输出端口。 本类的所有成员都是线程安全的。
ProximityLocationResultSource
方法
setHandler
设置数据处理器。
void easyar_ProximityLocationResultSource_setHandler(easyar_ProximityLocationResultSource * This, easyar_OptionalOfFunctorOfVoidFromProximityLocationResult handler)
void setHandler(std::optional<std::function<void(ProximityLocationResult)>> handler)
public void setHandler(@Nullable FunctorOfVoidFromProximityLocationResult handler)
fun setHandler(handler: FunctorOfVoidFromProximityLocationResult?): Unit
- (void)setHandler:(void (^)(easyar_ProximityLocationResult *))handler
public func setHandler(_ handler: ((ProximityLocationResult) -> Void)?) -> Void
public virtual void setHandler(Optional<Action<ProximityLocationResult>> handler)
参数
| 名称 | 类型 | 描述 |
|---|---|---|
| handler | Optional<Action<ProximityLocationResult>> |
返回
| 类型 | 描述 |
|---|---|
| Void |
connect
连接输入端口。
void easyar_ProximityLocationResultSource_connect(easyar_ProximityLocationResultSource * This, easyar_ProximityLocationResultSink * sink)
void connect(std::shared_ptr<ProximityLocationResultSink> sink)
public void connect(@Nonnull ProximityLocationResultSink sink)
fun connect(sink: ProximityLocationResultSink): Unit
- (void)connect:(easyar_ProximityLocationResultSink *)sink
public func connect(_ sink: ProximityLocationResultSink) -> Void
public virtual void connect(ProximityLocationResultSink sink)
参数
| 名称 | 类型 | 描述 |
|---|---|---|
| sink | ProximityLocationResultSink |
返回
| 类型 | 描述 |
|---|---|
| Void |
disconnect
断开连接。
void easyar_ProximityLocationResultSource_disconnect(easyar_ProximityLocationResultSource * This)
void disconnect()
public void disconnect()
fun disconnect(): Unit
- (void)disconnect
public func disconnect() -> Void
public virtual void disconnect()
返回
| 类型 | 描述 |
|---|---|
| Void |